Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
February 25, it was announced Warner Bros. is shutting down Monolith Productions, Player First Games, and Warner Bros. Games ...
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that feel capable of remembering past encounters. In the studio's Middle-earth ...
Monolith's Wonder Woman game has been described as 'gorgeous and expansive', as the studio's patented Nemesis system looks to ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
Longtime DC writer Gail Simone was a consultant on Monolith's Wonder Woman, and has said the cancelled game was a "dream come ...
One of the best game mechanics in recent memory, the Nemesis system from Shadow of Mordor, is locked behind a patent until ...
We had a feeling this news might be coming after some recent disappointing updates, and we now have confirmation that the ...