In the 25 years or so I’ve been playing games, never once have I encountered an earnest conversation about what a game means. You see every other sort of discussion—people talking about how a game ...
I’ve thought about Braid a lot since its original release in 2008 on the Xbox 360. At least for me, it signaled the beginning of indie games going mainstream. This humble, short 2D platformer was ...
Luke Dammann is a writer from the United States of America. Playing video games since before he can remember, writing about the next Halo or Call of Duty title comes naturally to Luke, who is always ...
In the 25 years or so I’ve been playing games, never once have I encountered an earnest conversation about what a game means. You see every other sort of discussion — people talking about how a game ...
Hothead Games on Tuesday announced plans to publish Braid, an independently-developed 2D platform action game originally released for the Xbox 360. Braid Braid was created by Jonathan Blow, and is ...
Indie game developer and publisher Thekla Inc. announced they have pushed back the release of Braid, Anniversary Edition to next month. There wasn't an explanation given for the push, but we assume is ...
Back when Braid was originally being developed, with its launch platform being the Xbox 360, 720p seemed like a pretty high resolution. Neither the Xbox 360 nor the PlayStation 3 could render most ...
Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Jaycee Salinas of Ask ...
Most people think of something bombastic and explosive, like Halo, when they reflect on the legacy of the Xbox and Xbox 360. But it was actually a tiny little game, independently developed by Jonathan ...
Braid was one of the most memorable surprises of 2008. Jonathan Blow’s dreamy, puzzle-infused Xbox Live Arcade platformer left an impression on both gamers and critics alike thanks to its inventive ...
Last year the video gaming community was abuzz over Braid, an Xbox title that has been described as “Super Mario set in the future.” It wasn’t like most popular games: it was short (it could be beat ...
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