However, it seems that John Romero, best known as the iconic co-creator of DOOM, Quake, and Wolfenstein 3D, is determined not ...
Doom and Quake designer, John Romero, says he hasn’t given up on reviving his unannounced shooter project, that was dropped ...
Doom co-creator John Romero has been developing a new first-person shooter at his Romero Games studio, however, over the [...
Now 55, Romero remains as passionate about games as ever. In recent years, he’s returned to the hellish hit that made his career, producing a new level for Doom II whose proceeds went to support the ...
Jose is a passionate writer and a video game enthusiast from Argentina. Throughout his career, he has contributed to various entertainment platforms, including the prominent Spanish channel Plano de ...
John Romero, the renowned video game designer known for his pioneering work on the likes of Doom, Wolfenstein 3D, and Quake, released a memoir last year that is now getting adapted for the silver ...
TL;DR: Doom creator John Romero highlights the gaming industry's growth, now worth $189 billion, and the ease of game development with free tools like Unreal Engine. Despite current challenges like ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Doom co-creator Romero recounts how the pioneering game went from concept to a download on maxed-out FTP servers in just 12 months. Rob writes from Washington, DC, about problems and possibilities in ...
John Romero and id Software’s early dabblings in attempting to pitch PC ports to Nintendo are well-documented at this point, but Romero shared in a recent interview that there are still some ...