Wolfenstein 3D is coming up on its 30th anniversary. That’s 30 years since id Software pioneered the foundation of the FPS and its Nazi-shooting franchise. It’s been an amazing journey since and the ...
However, it seems that John Romero, best known as the iconic co-creator of DOOM, Quake, and Wolfenstein 3D, is determined not ...
Working at id Software in the 1990s was like working inside a bunker, only with more pizza, soda, and video games. The studio started small and remained small through development of Commander Keen, ...
It could be argued that the FPS genre would not be where it is today without id Software's input from way back when. Although many consider Doom to be one of the most influential first person shooters ...
Wolfenstein 3D was one of the first games I spent several hours just downloading (the shareware version) on my 2400bps modem, then played on my 386SX-25MHz with 4MB of RAM, ATI VGA Wonder 512k, and my ...
Gaming Industry id Software co-founder John Romero was apparently one week removed from co-founding a completely different icon of PC gaming, but he'd already made plans FPS FPS legend John Romero ...
EXCLUSIVE: The life story of video gaming’s original rock star is coming to the screen. John Romero is known as the godfather of first-person shooter and for his pioneering work on titles including ...
John Romero, the renowned video game designer known for his pioneering work on the likes of Doom, Wolfenstein 3D, and Quake, released a memoir last year that is now getting adapted for the silver ...
“Apple II, you say? Interesting” – Nasir Gebelli (programmer for Final Fantasy I, II and III, Secret of Mana, and indeed, many Apple II games) In 1991, Romero joined Softdisk. It was this new endeavor ...
Sierra Online could have had the same impact on first-person shooters that it had on graphic adventures, as John Romero today discussed 1992 acquisition talks between the companies during a Game ...
What if King's Quest developer Sierra On-Line had purchased id Software before it had a chance to make DOOM? It's a fascinating "what-if" in gaming history, and it might have happened if Sierra ...