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OG Anunoby referred to Pascal Siakam as “one of my great friends in the league,” but as they say, with friends like this, who ...
Former Bethesda game designer Bruce Nesmith defended annoying loading screens — they are a necessary evil. In his opinion, without them, it is simply impossible to create the same experience that ...
Bruce Nesmith, a senior game designer who worked at the company for nearly 20 years, provided some insight in an interview with VideoGamer. Nesmith said that the notorious loading screens have ...
In an interview with VideoGamer on May 1, 2025, Bruce Nesmith, a key figure behind Oblivion and Skyrim, called loading screens a “necessary evil.” He explained that Bethesda’s massive game ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
Bruce Nesmith, who worked at Bethesda on everything from Oblivion to Starfield, told VideoGamer that segmentation is an important part of Bethesda game design, and so using zone loading is too.
But, looking back, Bruce Nesmith says that loading screens, however long or short they may be in Bethesda titles, are a necessary evil. For those unaware, Bruce Nesmith is a former lead designer ...
Bruce Nesmith, a developer on the original Elder Scrolls IV, doesn't believe that will be the case. Speaking with VideoGamer, Nesmith suggested player choices should trump stat management in The ...
A report said a Fallout 3 remaster is coming, and now one of the game's original designers, Bruce Nesmith, has commented on what he'd like to see from it. Nesmith told Videogamer that he'd like to ...
Recently, VideoGamer sat down with one Bruce Nesmith, a former Bethesda employee who worked on Fallout 3 and several other Fallout and Elder Scrolls games during his tenure, including The Elder ...
Oblivion designer (plus Shivering Isles design director and Skyrim lead designer) Bruce Nesmith, who left Bethesda during the development of Starfield, has also laid eyes on the remaster ...
The senior game designer for the original The Elder Scrolls 4: Oblivion is impressed by Bethesda and Virtuos' remaster Bruce Nesmith thought the game was going to be a texture update and doesn't ...
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