Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
WB's closure of Monolith Productions is disheartening on its own, but even more so looking at the company's lack of regard ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
What comes next for WB Games, but also for other large game studios, is going to be very interesting. The length of time it's ...
Wonder Woman has met a tragic end alongside its developer Monolith, potentially leaving a beloved mechanic locked away ...
Monolith's Wonder Woman game has been described as 'gorgeous and expansive', as the studio's patented Nemesis system looks to ...