News

We'll see Dragon Quest on the Switch 2, but you won't be able to buy a cartridge version. Check out the details of the ...
It's no secret that beating Balatro is a challenge in the first place, never mind doing everything in the game and acquiring the Platinum Trophy, if you're a PlayStation user. In fact, this is such a ...
This dude beat the game on the hardest difficulty with all 150 Jokers, all while presumably working on the PS6 ...
PlayStation system architect Mark Cerny – the man behind the cutting-edge PS5 and PS4 hardware designs – will be deep into ...
For months now, the biggest secret in the gaming industry has been the existence of the PS5 Pro. Developers have been ...
According to a new Digital Foundry interview with Mark Cerny ... 2026 titles as the next evolution of PSSR," Cerny tells Digital Foundry. The PS5 Pro's PlayStation Spectral Super Resolution ...
Sony's lead architect for its PlayStation consoles, Mark Cerny, has explained that the GPU in the PS5 Pro is still RDNA 2-based at its core, just like the original PS5. The reason for that is ...
Around 7 minutes in, the presenter Mark Cerny directly addressed the rumor ... 33.5 teraflop number that’s been circulating for PS5 Pro. That number isn’t anywhere in our developer docs.
In a video posted Wednesday, Sony’s lead systems architect on both the PlayStation 4 and PlayStation 5, Mark Cerny, lectured listeners about the PS5 Pro in his usual ASMR-style drawl.
Mark Cerny: So, it's 2.X, right ... existing relationship between SIE and AMD with regards to how you've built PS5 on their hardware and previous consoles, what's new? So, first, I should ...
Today, Sony released a new technical presentation from PlayStation architect Mark Cerny, in which he took a deep dive into the PS5 Pro – in particular, the system’s new AI upscaling tech ...
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. TL;DR: Mark Cerny detailed the PS5 Pro's GPU ...